As to other normal rendering,it needs a few steps in the previous: package scenes, ftp upload, unzip online
1.Choose the scene files to be rendered
After login, click "3dsMax Render" on the left menu as shown, and relate input entries described below:
MAX version: Choose the right version for your scenes,the default is 64-bit,the specified is 32-bit.
Scene file: Click "select", then go to the subfolder until the directory of your max files is showed up, and choose the name of files to be rendered.
After choosing, click "next", the system will detect your scenes automatically and analyze the default parameters in scenes, checking whether the maps are missing.

2. Set up common rendering parameters(same as the formal scenes)
Waiting for a few minutes until the analysis is finished, then enter the interface of default rendering parameters(as shown).Details as follow:
The interface is the same as the Max rendering, refer to the tutorial on "3dsMax Rendering" for details about these options.
If you're rendering Vray maps, generally,it is a little bit different from normal images,that is,the "step"of frames is 5,10 or 20 instead of 1,according to the action speed of scenes.
Click "Next" to set up the Vray parameters.

3. Vray parameter setting
If you render scenes with Vray, you will enter the interface of Vray configuration(as shown). If you are going to render irradiance maps and light caches, you will see an input box in the interface of "Irradiance map--Mode" when you choose "Incremental add to current map".

4. Then click "next", the rendering task will be submitted to the system. Thus, all the steps of submitting rendering tasks are already finished. After submitting,you will get a task number,you can monitor your process any time in the task control panel.
Click here to see how to Monitor Tasks .